HSH·Intelligence
HomeSports & wageringChase difficulty rating
T20 · innings-break

Chase difficulty rating.

At the innings break, how hard is this target to chase — graded from the history of 4,406 real chases. A clean, honest 'is 185 gettable here' answer, from the actual success rate of every target band. The simplest signal in the line, and the one every bettor asks at the halfway point.

$0.03 / call
deterministic price · pay per call
toolhsh-cricket-chase-difficulty
How to buy

Two ways in — pick yours.

For people & teams
  1. Buy credits with a card — no wallet, no crypto.
  2. Get an API key emailed to you instantly.
  3. Call this product with your key — credits debit per call.
  4. Check your balance anytime via Check balance.
Buy credits with card →
For AI agents
  1. Point your agent at the x402 endpoint, or describe the need in plain language.
  2. Pay per call in USDC (Base or Solana) — no signup.
  3. Receive the signal inline, settled on-chain.
View agent catalog →
What you get · 3 layers

The signal, in full.

Pass the match state; receive a complete, model-backed read.

1

Historical success rate

The real fraction of chases that succeeded at this target level, from 4,406 completed chases — not a guess, the actual record.

historical_chase_success
2

Difficulty label

A readable grade — Easy, Gettable, Tough, Hard, or Very Hard — mapped directly from the historical success rate.

difficulty
3

Transparent by design

Grounded directly in outcomes, with no black box — which makes it the most defensible signal in the line.

Where it comes from

Graded from 4,406 completed chases.

Trained on 4,683 real T20 matches from Cricsheet — free, legal, ball-by-ball — then validated on unseen matches. No fragile live-feed dependency; the intelligence is in the model.

4,406 real chases
Every completed chase in the dataset, bucketed by target.
trained
Success-rate lookup
The rating is the true historical success fraction for the target band — no model opacity.
transparent
Wide dynamic range
Sub-120 targets chased 88% of the time; 200+ only 17%.
empirical
Deterministic
The same target always returns the same, auditable grade.
deterministic
Sample output

What comes back.

{
  "target": 185,
  "historical_chase_success": 0.28,
  "difficulty": "Very Hard"
}
Who calls it

Use cases.

For autonomous agents
Betting bot
Innings-break read
Get an instant difficulty grade the moment the first innings ends.
Preview bot
Frame the chase
Auto-generate 'this is a tough chase' context for reports.
Dashboard bot
Halfway signal
Show a difficulty badge at the innings break.
For people & teams
Bettor
Gut-check the target
Anchor an innings-break view in real historical success rates.
Commentator
Is it gettable?
Answer the halfway question with a data-backed grade.
Analyst
Target benchmarking
Study how chaseable different totals really are.
How to call it

Discover, pay, receive.

01 · Discover
Find the tool
Via MCP at dod.hshintelligence.com/mcp or the /x402/catalog.
02 · Pay
Pay per call
Send the x402 payment in USDC on Base. Fixed deterministic price.
03 · Receive
Get the signal
The signal returns inline — ready for your model, lineup, or strategy.
# call the chase-difficulty tool
curl -H "X-Payment: <x402-usdc-base-payload>" \
"https://dod.hshintelligence.com/mcp" \
-d '{"tool":"hsh-cricket-chase-difficulty","input":{...}}'
Questions

FAQ.

Where does the rating come from?
The actual success rate of 4,406 real chases, bucketed by target. Targets under 120 were chased 88% of the time; 200+ only 17%.
Is it just a lookup?
It's grounded directly in historical outcomes by target band — deliberately transparent rather than a black box, which is why it's the most defensible signal in the line.
What do I pass?
Just the target to be chased.
Does it account for the venue?
This product grades by target from league-wide history; for venue- and state-specific reads, pair it with the chase win-probability product.
More in this category

Sports & wagering.